

There are a few artists that are prolific enough that comes to mind that might be willing, some of whom even occasionally post here. It would really have to be someone who's willing and able to put the work in and not get frustrated that it was taking up to much of their own personal drawing time. If you could find an artist that's willing to work with you you could potentially commission them over time to make assets. If you don't have drawing talent then you need to find someone who does AND who is OK with loli. Fuchur can draw great and that's the big hump to get over. Or you could just make Myst style environmental music.Īrt assets are the big one that's going to block you.

If you were going to release it for free you could probably get away with just using sampled music too, especially if you could make it fall into fair use or if you uses music who's copyright had expired.

Music's a bit more difficult if you're not musically inclined but free music and sound libraries do exist. You would just have to play to your strengths. Hell if you are good at environmental storytelling you could make a loli game that basically text free. Say if your strencth is more descriptive writing instead of character interaction you could make the loli equivalent of something like Shadowgate or Manaic Mansion and it would still be great. The plot and character writing is one of the things that makes UAB so good but you could get away with one that's less dialogue focused. So that's possibly up to 3 devanons collaborating. >writing the story >making the music and sound >creating art assets
